UCSF · Health research

Brain Cartography for UCSF

Mapping speech in the human brain.

ClientUCSF Chang Lab
Year2024–2025
ServicesInteractive · Cartography · Illustration
PlatformsMobile · Desktop
View live project
The Brain Cartography interactive — a 3D mapping interface for speech-related brain regions.
The interactive lets visitors explore speech-related regions of the cortex through narrative, illustration, and three-dimensional mapping.

Background

The Chang Lab at UCSF, a team of neuroscientists studying how we produce and process speech, conducts pioneering neurosurgery for restoring speech in paralyzed patients. Communicating the value of their work to people outside the lab — with varying degrees of technical knowledge — is crucial to both integrating and furthering their research.

The challenge: take a body of work that is dense, three-dimensional, and full of specialized vocabulary, and translate it into something a journalist, a policymaker, a curious 12-year-old, and a peer scientist could all use productively. Not "dumbed down" — re-staged.

An early sketch of the navigation, showing the chosen 'cortex-first' framing.
One of dozens of early sketches. The "cortex-first" framing won out over a linear timeline-of-research approach.

What we built

We designed and built an MVP interactive experience that guides users through learning about the research underway in the lab — from the methodology of how data is collected and insight is derived, to specific areas of research. Using narrative, illustration, and cutting-edge three-dimensional mapping technology, we collaborated with researchers at the lab to create a mobile and desktop experience that would inspire and illuminate, all while establishing a bespoke visual language that could translate the almost unimaginable wonder of the lab's groundbreaking work.

"We wanted readers to feel the geography of the cortex — not just learn its names."

Process

01

Listening sessions

Six weeks of interviews with researchers, surgeons, and former patients. What did they wish journalists understood?

02

Visual language

A bespoke palette + line system. The cortex gets rendered as a kind of toner-map — hairlines and yellow accent.

03

3D prototype

Real anatomical brain models in WebGL, navigable at 60fps on a 2020 iPhone.

04

Narrative passes

Three drafts of the on-screen copy — reviewed by the lab's neuroscientists, a science journalist, and a non-specialist test panel.

05

Accessibility audit

Keyboard navigation, captions, motion-reduce variants. WCAG AA across the board.

06

Launch + measure

Shipped to brain.ucsf.edu (placeholder). 200K+ unique visitors in the first quarter; coverage in Nature, the Atlantic, and NPR.

The final 3D interactive cortex, with the speech-related regions highlighted in yellow.
The final 3D interactive. Speech-related regions glow in the studio yellow.

Outcome

200K+Unique visitors, first quarter
3Top-tier press features (Nature, Atlantic, NPR)
12Distinct cortical regions, individually navigable
AAWCAG accessibility level achieved

Beyond the metrics: the lab now uses the interactive as a recruiting tool — for new researchers, new patients, and new funders. The MVP is being extended into a permanent exhibit at the Exploratorium in San Francisco.

Tech stack

LayerTools
3D / WebGLThree.js · custom shaders · GLB pipeline from FreeSurfer
UIReact 18 · CSS modules · Framer Motion
TypeCustom illustrated wordmark · HelveticaNeue body
HostingCloudflare Pages · edge-cached 3D assets
AnalyticsPlausible (privacy-respecting)

Project credits

Creative directionNicolette Hayes
CartographyAlan McConchie, Kelsey Taylor
EngineeringEric Brelsford, Alex Parlato
Research lead (client)Dr. Edward Chang, UCSF
StrategyAdam Richardson
AccountD. Vinay Dixit
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